Generalist Artist (UI/UX, 2D/3D & Animation) - Founding Team İş Tanımı
About Us (Oz Games) Oz Games is a Türkiye-based mobile game studio creating casual, hybrid-casual, and core titles that are simple to start yet deeply engaging, with a touch of magic in every interaction. Inspired by the Land of Oz, the studio focuses on games that feel familiar at first glance but reveal surprising depth and delight. Small, senior teams own their games end to end, prototyping early, testing with real players, and making decisions guided by both data and craft. Oz Games pays close attention to animation, sound, and moment-to-moment gameplay, and grows games over years with live operations. Operating out of Istanbul as we build our founding team, we are actively looking for passionate core team members. Why Join Us? Experienced Leadership & Strong Network: You will work directly alongside founders who bring over 10 years of extensive experience in the gaming industry, offering deep mentorship, strategic vision, and access to a powerful global and local network. Proven Track Record: The studio's founders have a demonstrated history of success, including securing million-dollar-level funding rounds in the past and earning prestigious local and global awards both individually and for their games. Role Description As a Generalist Artist at Oz Games, you will be the creative heartbeat of our game visuals, bringing casual and hybrid-casual concepts to life. In this full-time, on-site role in Istanbul, you will handle a diverse range of artistic responsibilities-spanning UI/UX design, 2D/3D asset creation, environment/prop modeling, texturing, and juicy animations. You will work hand-in-hand with engineering and product leadership to rapidly prototype new game ideas, shape the visual style of our titles, and ensure every player interaction carries that signature "touch of magic." Day-to-day responsibilities include: Creating clean, intuitive UI/UX flows and eye-catching game interfaces. Modeling, texturing, and rigging 2D/3D assets optimized for mobile platforms. Crafting satisfying game feel through fluid animations, visual effects (VFX), and polish ( juice ). Collaborating closely with developers to integrate art assets seamlessly into Unity and test them in real-world scenarios. Contributing to creative brainstorming sessions and helping define the visual language of new mobile games from prototype onwards. Qualifications & Requirements Experience: 4–5+ years of experience as a Game Artist, UI/UX Designer, or Generalist Artist in the mobile gaming industry (casual/hybrid-casual portfolio is a huge plus). Versatile Craft Skills: Proficiency in industry-standard design and 3D software (e.g., Blender, Maya, Photoshop, Figma, or Unity UI/VFX tools). Animation & Polish: A strong eye for timing, movement, and visual feedback that makes moment-to-moment gameplay satisfying and addictive. Prototyping Mindset: Ability to work fast, iterate quickly, and adapt visual assets based on playtest data and rapid prototyping needs. Culture Fit: A passion for creating delightful, accessible games, backed by a collaborative, high-ownership startup mindset. Compensation & Partnership Structure As an early-stage studio, this position starts without a traditional fixed cash salary. Instead, it is built on a true partnership/core team model: Initial efforts will focus on rapid prototyping, visual exploration, and achieving early commercial milestones. Once the studio secures initial revenue streams or funding through early traction, the financial structure will transition to a sustainable salary and compensation model. This is a unique opportunity to join as an early core team member, sharing the initial stage growth and earning a substantial long-term stake in the company's success.
Generalist Artist (UI/UX, 2D/3D & Animation) - Founding Team İlanındaki ATS Anahtar Kelimeleri
Bu ilanın metninde ATS beceri sözlüğümüzle eşleşen 3 anahtar kelime var. En sık geçenler: Unity (2 kez), Figma (1 kez), Photoshop (1 kez).
Programlama dilleri, çatılar ve platformlar
- Unity · ilanda 2 kez · benzer ilanlarda %7
CV'nde karşılığı: Unity ifadelerini ilandaki yazımıyla geçir; birini projesi ve ölçeğiyle bir deneyim maddesinde göster.
Kurumsal ve mesleki yazılımlar
- Photoshop · ilanda 1 kez · benzer ilanlarda %35
- Figma · ilanda 1 kez · benzer ilanlarda %64
CV'nde karşılığı: Photoshop ve Figma kullanım düzeyini ve hangi iş için kullandığını belirt.
Terimler ilan metninden kural tabanlı sözlükle çıkarıldı; sözlük dışı beceriler listelenmez.
Takibe ekle ve CV'ni bu ilana göre hazırlaBenzer İlanlarda Beceri ve Deneyim Dağılımı
Aynı başlıkta 10'dan az ilan olduğu için karşılaştırma "Tasarım (UI/UX ve grafik)" rol ailesindeki 85 ilanla (bu ilan dahil) yapıldı; bu ilanlar 5 Mart ile 18 Ekim 2026 arasında yayımlandı.
| Anahtar kelime | İlan | Pay | Bu ilanda |
|---|---|---|---|
| FigmaKurumsal ve mesleki yazılımlar | 54 | %64 | Geçiyor |
| PhotoshopKurumsal ve mesleki yazılımlar | 30 | %35 | Geçiyor |
| Adobe IllustratorKurumsal ve mesleki yazılımlar | 28 | %33 | Geçmiyor |
| Sosyal medyaAlan bilgisi, mevzuat, standart ve sertifikalar | 18 | %21 | Geçmiyor |
| HTMLProgramlama dilleri, çatılar ve platformlar | 14 | %16 | Geçmiyor |
| iOSProgramlama dilleri, çatılar ve platformlar | 14 | %16 | Geçmiyor |
| AndroidProgramlama dilleri, çatılar ve platformlar | 13 | %15 | Geçmiyor |
| CSSProgramlama dilleri, çatılar ve platformlar | 13 | %15 | Geçmiyor |
Aranan asgari deneyim
Deneyim yılı belirten 39 benzer ilanda ortanca beklenti 3 yıl. Bu ilan en az 5 yıl istiyor; benzer ilanlarda aynı aralığın (4-5 yıl) payı %31.
| Asgari deneyim | İlan | Pay |
|---|---|---|
| 0-1 yıl | 4 | %10 |
| 2-3 yıl | 19 | %49 |
| 4-5 yıl | 12 | %31 |
| 6 yıl ve üzeri | 4 | %10 |
Benzer ilanların 19 tanesi (%22) İngilizce bilgisi istiyor.
Kaynak: cvanaliz'deki aktif ilanlar; bir terimin geçmesi zorunlu olduğu anlamına gelmez.
Oz Games Hakkında
Oz Games is a Türkiye-based mobile game studio creating casual, hybrid-casual, and core titles that are simple to start yet deeply engaging, with a touch of magic in every interaction. Inspired by the Land of Oz, the studio focuses on games that feel familiar at first glance but reveal surprising depth and delight. Small, senior teams own their games end to end, prototyping early, testing with real players, and making decisions guided by both data and craft. Oz Games pays close attention to animation, sound, and moment-to-moment gameplay, and grows games over years with live operations. Operating out of Istanbul as we build our founding team, we are actively looking for passionate core team members. Şirketin diğer ilanlarını inceleyerek ekipler ve aranan yetkinlikler hakkında daha geniş bir görünüm elde edebilirsin.
Oz Games iş ilanlarını görOz Games Tarafından Yayımlanan Diğer İlanlar
Bu işverenin cvanaliz'de listelenen 1 ilanı daha var.
- Senior Game Developer (Unity / Mobile) Türkiye15 Ekim 2026 tarihinde yayımlandı
