Arşiv İş İlanı

Bu ilan kaynak sitede en son 15.08.2026 görüldü; kapanmış olabilir. Aynı işverenin güncel ilanları için şirket sayfasına bakabilirsin.

Game Level Designer – Live Operations / Hybrid Casual İş İlanı

CrazyLabs

CrazyLabs tarafından yayınlanan Game Level Designer – Live Operations / Hybrid Casualiş ilanının çalışma şekli, konumu, deneyim beklentisi ve aranan becerileri aşağıda yer alıyor. Başvurmadan önce ilan gereksinimlerini CV'ndeki gerçek deneyimlerle karşılaştır.

TürkiyeUzaktanEn az 3 yıl deneyim 14.08.2026
Ücretsiz hesapla

Bu ilanı takip etmek için hesabını aç

Game Level Designer – Live Operations / Hybrid Casual ilanını kaydet, başvurunu aşama aşama izle ve CV'ni bu ilana göre optimize et. Kayıt ücretsiz.

Kayıt olduğunda CV analizi, ATS skoru ve ilan eşleştirme de açılır.

Ücretsiz üyelik

Game Level Designer – Live Operations / Hybrid Casual ilanına CV'n ne kadar uygun?

CV'ni yükle, ilandaki becerilerle eşleşme oranını gör ve başvurunu tek panodan takip et.

Game Level Designer – Live Operations / Hybrid Casual İş Tanımı

With more than 8 billion downloads, CrazyLabs is a leading publisher of casual and hybrid-casual games. We have proven that real success comes from staying ahead with the latest technology, having fun with what we do, and building excellent teams. That’s where you come in! We’re looking for a Game & Level Designer to join our Live Operations team and help evolve, expand, and optimize hybrid-casual games played by established player communities. This role combines game design, level design, LiveOps, and data-driven optimization. You’ll create new features, systems, events, and levels while continuously improving progression, difficulty, economy, monetization, and the overall player experience. If you are: An experienced Game & Level Designer who loves improving and expanding live games Passionate about casual, hybrid-casual, and puzzle mobile games Strong in both game systems and hands-on level design Excited by the combination of creativity, player psychology, and data Comfortable analyzing how players progress, where they struggle, and what keeps them engaged Experienced in balancing difficulty, progression, economy, and monetization Curious about why players engage, churn, spend, or return to a game Excited about using AI and new tools to improve and accelerate your work Then you might be a great match for CrazyLabs. As a Game & Level Designer – Live Operations, you will: Design and implement new game systems, features, mechanics, levels, and content for existing hybrid-casual games. Create, maintain, and optimize engaging levels, missions, challenges, and gameplay experiences for live players. Define and continuously improve level progression, sequencing, pacing, difficulty curves, and player journeys. Analyze level performance, including completion rates, fail rates, retries, churn points, and progression behavior, and translate insights into design improvements. Design and improve LiveOps events, challenges, competitions, missions, rewards, and other engagement-driven experiences. Balance new and existing levels based on player behavior, data, playtests, and community feedback. Design and optimize progression systems, rewards, game economy, monetization, and other F2P systems. Identify opportunities to introduce new mechanics, level elements, obstacles, boosters, and gameplay variations that keep the experience fresh. Analyze game KPIs, player behavior, funnels, A/B tests, and economy data to identify opportunities for improvement. Work closely with Product Owners and Data Analysts to define hypotheses, prioritize opportunities, evaluate performance, and improve key game KPIs. Collaborate with developers, artists, and other disciplines to bring new features, levels, and LiveOps content to life. Create and maintain clear design documentation, including feature specifications, level layouts, progression plans, flows, balancing sheets, and economy models. Research competitors, market trends, successful LiveOps strategies, and emerging game and level-design techniques. Use AI tools to support level creation, ideation, balancing, economy modeling, testing, research, and data analysis. Contribute creative ideas and design leadership within an agile, multidisciplinary team. The Game & Level Designer – Live Operations role requires: Proven game and level-design experience in a mobile F2P studio or gaming company, ideally within casual, hybrid-casual, or puzzle games. Strong hands-on level-design experience, including level creation, balancing, pacing, difficulty tuning, and progression. Experience designing or improving game systems, mechanics, features, and content for live games. Strong understanding of game and level-design principles, including player motivation, progression, difficulty curves, balancing, pacing, and reward structures. Strong F2P mindset with an understanding of LiveOps, game economy, monetization, and player engagement. Experience using KPIs, analytics, spreadsheets, playtests, and player data to make design and balancing decisions. Ability to identify problems in the player journey and translate data and player behavior into concrete design improvements. Experience working with level editors, game engines, spreadsheets, or other content-creation and balancing tools. Strong analytical and problem-solving skills combined with creativity and player empathy. Excellent written and verbal communication skills in English. Broad knowledge of casual and hybrid-casual mobile games and current market trends. Curiosity and willingness to experiment with AI tools and emerging technologies as part of the design process. Advantage 3+ years of experience specifically working on hybrid-casual, casual, or puzzle games. Experience designing and maintaining a large volume of levels for a successful live mobile game. Experience optimizing difficulty curves and level progression using player data. Experience designing LiveOps events and event content. Strong experience with F2P economy and monetization design. Experience working on games with large, established player communities. Proficiency in Unity 3D or custom level editors. Experience using AI tools for level generation, balancing, testing, game design, or data analysis. CrazyLabs Commitments Employee benefits are part of our love language. Annual team trip, global holiday celebrations and presents, birthday and job anniversary presents… and so much more! Remote but not alone. While you enjoy the flexibility of a remote position, we make sure you always feel part of our Crazy team. From your first day at CrazyLabs, you’ll be supported by an experienced People team to ensure your integration and journey are at the highest level. Our approach to AI. At CrazyLabs, AI isn’t scary, and it isn’t a buzzword. We’ve assembled an AI Lead team dedicated to teaching, training, and helping all Crazies stay ahead of the curve and use AI smartly. CrazyLabs is an AI slop-free zone. The Future is Crazy, Join the Lab!

Game Level Designer – Live Operations / Hybrid Casual İlanındaki ATS Anahtar Kelimeleri

Bu ilanın metninde ATS beceri sözlüğümüzle eşleşen 3 anahtar kelime var. En sık geçenler: A/B test (1 kez), Agile (1 kez), Unity (1 kez).

Programlama dilleri, çatılar ve platformlar

  • Unity · ilanda 1 kez · benzer ilanlarda %85

CV'nde karşılığı: Unity ifadelerini ilandaki yazımıyla geçir; birini projesi ve ölçeğiyle bir deneyim maddesinde göster.

Veri, analitik ve yapay zekâ

  • A/B test · ilanda 1 kez · benzer ilanlarda %10

CV'nde karşılığı: A/B test ile yaptığın sorguyu, panoyu ya da raporu sonucuyla anlat.

Mimari, yöntem ve çalışma araçları

  • Agile · ilanda 1 kez · benzer ilanlarda %8

CV'nde karşılığı: Agile için ekipte gerçekten üstlendiğin işi adıyla yaz.

Yabancı dil

İlanda belirtilen dil beklentisi: İngilizce. Seviyeni ölçülebilir yaz (ör. B2).

Terimler ilan metninden kural tabanlı sözlükle çıkarıldı; sözlük dışı beceriler listelenmez.

Takibe ekle ve CV'ni bu ilana göre hazırla

Benzer İlanlarda Beceri ve Deneyim Dağılımı

Aynı başlıkta 10'dan az ilan olduğu için karşılaştırma "Oyun geliştirme" rol ailesindeki 71 ilanla (bu ilan dahil) yapıldı; bu ilanlar 8 Mayıs ile 16 Ekim 2026 arasında yayımlandı.

Benzer ilanlarda en sık geçen anahtar kelimeler
Anahtar kelimeİlanPayBu ilanda
Unity3DProgramlama dilleri, çatılar ve platformlar60%85Geçiyor
C#Programlama dilleri, çatılar ve platformlar39%55Geçmiyor
OOPMimari, yöntem ve çalışma araçları17%24Geçmiyor
GitMimari, yöntem ve çalışma araçları14%20Geçmiyor
AndroidProgramlama dilleri, çatılar ve platformlar12%17Geçmiyor
iOSProgramlama dilleri, çatılar ve platformlar12%17Geçmiyor
Code reviewMimari, yöntem ve çalışma araçları9%13Geçmiyor
Adobe IllustratorKurumsal ve mesleki yazılımlar8%11Geçmiyor

Aranan asgari deneyim

Deneyim yılı belirten 37 benzer ilanda ortanca beklenti 3 yıl. Bu ilan en az 3 yıl istiyor; benzer ilanlarda aynı aralığın (2-3 yıl) payı %59.

Benzer ilanlarda asgari deneyim dağılımı
Asgari deneyimİlanPay
0-1 yıl4%11
2-3 yıl22%59
4-5 yıl9%24
6 yıl ve üzeri2%5

Benzer ilanların 12 tanesi (%17) İngilizce bilgisi istiyor.

Kaynak: cvanaliz'deki aktif ilanlar; bir terimin geçmesi zorunlu olduğu anlamına gelmez.

CrazyLabs Hakkında

CrazyLabs faaliyet gösteren bir işverendir. Şirketin diğer ilanlarını inceleyerek ekipler ve aranan yetkinlikler hakkında daha geniş bir görünüm elde edebilirsin.

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